The Joy of Game Development (PICO-8 Edition)
Imagine a piece of hardware that behaves like a retro C-64 or NES, but with modern(-ish) game development tools. That’s the PICO-8 fantasy console. In this panel, we’ll walk through the process of writing a very basic shoot-’em-up in PICO-8 from scratch.
Presented at: MomoConline 2020, MTAC 2022
The Joy of Game Development (Unity Edition)
To demystify the process of game development, we’ll walk through the process of writing a very basic 2D shoot-’em-up in Unity from scratch.
Presented at: Hamacon 2017-2018, Hamacon Minicon 2019, KnoxGameDesign, MTAC 2019, Momocon 2018-2019, SeishunCon 2019